World of Warcraft Ether2010 - 1 - 10
Well, in WOW, Tanking as a DK (of any spec) involves the following basic skills:
1. Forceful Deflection: This is a passive ability that increases you parry rating by 25% of your total strength which means that strength not only increases your attack power and therefore your DPS, but also improves your parrying and so increases you damage mitigation too.
2. Death Grip: Ranged taunt, pulls target in melee range and forces them to attack you for 3s. 35s(25 talented) cooldown. Costs nothing to cast and generates 10 runic power. Good for pulling ranged mobs to you so they don't aggro pats.
3. Blood Boil: AOE damage that only works on diseased targets in a 30 yard radius causing all diseases to erupt but doesn't consume the diseases. 15s(11 talented) cooldown. Costs 1 Blood rune and generates 10 runic power.
4. Pestilence: Spreads diseases on current target to all targets within 10 yards, dealing shadow damage. No cooldown, costs 1 Blood rune, generates 10 runic power.
5. Plague Strike: Instant strike that deals 30% weapon damage and inflicts the target with Blood Plague, a diseases doing X shadow dmg over 12s(18 talented). Costs 1 Unholy rune. The disease can be spread via Pestilence. Plague Strike also removes one heal over time effect from the target and generates 10 Runic Power.
6. Icy Touch: A ranged attack dealing frost damage
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